I asked people to keep an eye on my blog to get hold of all the extra content that I created for backers of my Kickstarter campaign for “The Secrets of Cats: Animals & Threats”.
This post is the one they were keeping an eye out for!
One of the reward tiers allowed people to get Virtual Pets. These are write-ups of their favourite pets in the form of a “Secrets of Cats” character. Everyone who wanted me to create one of these has given me their blessing to share them with the world at large, so here’s a link to my Virtual Pets folder.
Several kind people also backed at a high level and became entitled to a write-up on a sapient animal or threat of their choice. I’ve compiled the resulting work into a single bonus-content PDF which is available from DriveThru RPG. You can also get the bonus content here.
I hope you will all enjoy these as much as I enjoyed writing them.
Stay tuned for book three in a few months: “The Secrets of Cats: Feline Magic”.
This is my attempt at the ‘update Harry Dresden’ contest that was recently launched by the lovely people at Evil Hat:
The aim is to represent Harry as he was at the beginning of “Changes”
Continue reading “Harry Dresden”
Allomancy In Fate Core
Here’s a quick version of Allomancy from Mistborn done in Fate Core – this shows how flexible the system is, if nothing else. This will make little sense for those who haven’t read the Mistborn series but this extremely spoiler-laden Wikipedia article may help. http://en.wikipedia.org/wiki/Allomancer
Continue reading “Allomancy in Fate Core”
Here’s one system for modelling the machinations of the Houses of Westeros (and other interested parties) in Fate Core.
Greetings all. I’m running a game of “Mass Effect” in the Fate Core system for the university’s Easter break. I was going to just post about it on the Google+ community, but then I remembered that + is a somewhat transient medium and that all posts are eventually lost, like tears in rain.
So here’s how the game has been going so far…
Continue reading “GM’s Blog: Fated Mass Effect Parts 1 & 2”
I’d never run the Dresden Files before but I have a hankering to run the game to the extent that I’m planning to stop my long-running Geist game in favour of it. Being overly confident in my own ability to wing things I decided to learn the basics of the Fate system behind the game in a week and then run it as a one-off sampler game after the AGS Intro Meeting.
This is how it went.
Continue reading “GM’s Log – Dresden Files One-Off Game”