WWII Tank Warfare in Fate Core

I saw Fury recently and really enjoyed it. I was impressed with the attempt to bring home some of the realities of war from the perspective of a tank crew – a sector that has not historically received much attention. That got me to thinking, how would I handle a game where the players are a WWII tank crew?

Continue reading “WWII Tank Warfare in Fate Core”

Rabbits and Leporine Magic

In his lovely review over at DieHard GameFAN Alex Lucard expressed an interest in rabbits and the magic that herbivores might have. So here are a few notes on rabbits in The Secrets of Cats and the form their magic takes…

Continue reading “Rabbits and Leporine Magic”

Running “The Secrets of Cats” in Fate Accelerated Edition

I chose to use Fate Core for this game because I like the granularity of skills and I knew that I was planning to deal with feline magic as a group of special skills. However, several people have asked for guidance on running the game in Fate Accelerated Edition so here are my thoughts on how you might do that.

Continue reading “Running “The Secrets of Cats” in Fate Accelerated Edition”

The Secrets of Cats – Playtest Characters

Since The Secrets of Cats was released yesterday (buy it here), I’ve had a few requests for sample characters.

First of all, William McDuff has written up some excellent pregenerated characters based on the Black Silver adventure in the book, and you can find those here. You could easily pick these up and run with them if you wanted to.

I’ve managed to dig up most of the scraps of paper that my playtest group wrote their characters Tack, Black Paw, Swift and Nameless down on now and am pleased to present them as an alternative set of pregenerated characters for use with The Secrets of Cats.

Continue reading “The Secrets of Cats – Playtest Characters”