This is my attempt at the ‘update Harry Dresden’ contest that was recently launched by the lovely people at Evil Hat:
The aim is to represent Harry as he was at the beginning of “Changes”
Following some discussion on the Fate Core Google+ Group in this thread I said I would write in a bit more detail about how I would handle space conflicts in Fate Core from fighter attacks to capital ship on capital ship action to large fleet battles. So, here goes nothing!
Mark hits a slight bend and is launched into free-fall, a hoarse scream bursting from him as he flies. Then he’s down again with a thud that makes his coccyx throb and sliding on his rear, his passage eased by the layer of slug-slime that coats the bottom of the tunnel. It’s too dark to see so he closes his eyes; it makes him feel better, somehow.
I’d never run the Dresden Files before but I have a hankering to run the game to the extent that I’m planning to stop my long-running Geist game in favour of it. Being overly confident in my own ability to wing things I decided to learn the basics of the Fate system behind the game in a week and then run it as a one-off sampler game after the AGS Intro Meeting.
This is how it went.